Tuesday, May 26, 2020

An Article On Video Games Online - 956 Words

In this article the author says that some men who play video games online make sexually harassing comments to women who also enjoy playing games online. The author describes these young men as â€Å"bizarrely embittered.† He takes issue with research that claims men harass women online because they are poorly skilled. His conclusion and his idea for a solution are quite simple. What is the author s main claim para 1 The author’s main point is that these young men are misogynists. He says these attacks are unprovoked and directed at feminists. Feminists are the victims in these events, and Marcotte places all the blame for these actions on the young men. He believes that all these attacks are unprovoked, however he has no evidence to support this. He also believes that men only target women and feminists in their attacks. He believes that this activity is harassment and these men are sexist, bitter and angry. The author states that these men â€Å"inchoate rage at all sorts of women they encounter.† The only reason women are picked on is that they are women and they are playing video games online with young men. Marcotte disagrees with the psychological researchers and Caitlin Dewey who argue that men who lash out against women are losers and just trying to get women’s attention. Marcotte argues that the men would compliment women if they really wanted to get attention. The researchers believe that our contemporary culture is conditioning our young men to view women in this way.Show MoreRelatedThe Impact of Technology1443 Words   |  6 PagesTechnology, mainly computers and video games, have made a vast difference in our society. Many years ago there were not very many forms of technology that existed. People often used type writers, went, dancing, did puzzle, and played board games for entertainment. Nowadays, the use of computers has become extremely popular. If an individual is not using a computer for some form on entertainment, they are most likely using it for something along the lines of school or work. Technology has gone fromRead MoreArticle Review On Video Poker1538 Words   |  7 PagesArticle 10 – How to rule the roost at video poker While there is no denying that there are some similarities between online video poker games and online slot games, you can’t play them the same way and be successful. Video poker takes more than just faith in the gambling gods in order to find success, you need to understand what’s in front of you in order to win. Putting it simply, video poker success is going to be determined by your actions in the game. Remember strategy Don’t be a video pokerRead MoreCriminal Justice and the Game of Online Violence: A Review of the Evolution of Perspectives of Video Game Violence and Its Causes1274 Words   |  5 Pagesï » ¿Criminal Justice and the Game of Online Violence A Review of the Evolution of Perspectives of Video Game Violence and its Causes March 4, 2012 ABSTRACT: Four articles are reviewed in reverse chronological order because they demonstrate an interesting trend in how online computer usage and gaming is being thought of as a contributor to violence and other types of anti-social behavior. In looking at this trend, it can be seen how reviewers of all types are looking more broadly at this emergingRead MoreShould Video Games Be Addictive?1003 Words   |  5 Pagesfrom, making it a truly diverse and engaging world. The question of whether video games can be addictive is left unanswered because many articles and studies provide evidence that supports both sides of the debate. The article, â€Å"Online Gaming Addiction? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games† by Kuss et al, primarily covers Massively Multiplayer Online Role-Playing Games (MMORPGs) and discusses what motives can lead to addictive behavior. The characteristicsRead MorePositive Effects Of Violent Video Games1161 Words   |  5 PagesViolent video games have been a popular pass time for American teenagers ever since the first ones were released. The most popular of these games are Grand Theft Auto, Call of Duty, Mortal Kombat, and Doom. It has become a popular belief that these games are directly linked to violent behaviors in our youth. Numerous scholars have set out to determine the validity of these assumptions through vast surveys and studies in America. All of these scholars share the belief that violent video games affectRead MoreEssay on Congrats: You Gained Loot and Experience1601 Words   |  7 Pages Video games are p opular electronic games that people are able to manipulate images on the screen using a computer platform and are wildly fun to play everywhere in the world. It started simply out as a black-white TV projector 2D image game for free-time to a complex high-definition colored 3D-images world-wide popular phenomenon popularity with people of all ages, especially children and adults, around the world. However, there have been research about the negative impact of playing video gamesRead MoreLevel Up, Relationship Down1402 Words   |  6 PagesLevel Up, Relationship Down Imagine having a door shut in your face. That is how it feels when someone ignores you as that person is playing video game. You are on your way home after a long and difficult day at work. The traffic slows you down and adds up the stress to your already-worn-out body. As you are nearing your home,you notice that the lights in your home are on and you realize that you have a family to come home to and you are grateful for it. You immediately feel relieved because youRead MoreThe Positive and Negative Aspects of Video Games in Society968 Words   |  4 Pagesprominent in our culture is video games. As it is becoming more prominent, it is also evolving throughout the years. Video games now are becoming more complex and influential in our society. People can use this type of entertainment was a way to relieve stress or a way to socialize with others online. Video games is almost available everywhere, from video consoles to cell phones, most Americans have played a video game before. T he American myth is that Americans mostly view video games as a way to pass timeRead MoreVideo Games : An Increase Level Of Aggression1327 Words   |  6 PagesHollingdale and Greitemeyer (2014), Video games that are violent are identified as very popular games that are played by the consumers. There is a concern that violent video games may pose a public health risk due to the levels of aggression due to the effects of the video games. In a cross sectional studies it has been found that there is a positive correlations with real life and video game aggression. Also in longitudinal studies shows that playing violent video games constantly it can predict thatRead MoreDifferent Gaming Websites1026 Words   |  4 PagesDFC Intelligence, a marketing research firm, by the year 2015 the video game industry will be valued at $70.1 billion dollars (Takhashi). This statistic shows that gaming is rising and being introduced in more households every year. The industry alone is currently one of the fastest growing forms of media, to take note of how this industry impacts other people’s lives is important in today’s culture. To also understand how these games are marketed as well as how others incorporated this medium into

Friday, May 15, 2020

Annotated Bibliography On The Midwifery - 1521 Words

Midwifery in rural Ghana Across the enormous continent of Africa, there are a myriad of birth practices, customs, and traditions. From spiritual ceremonies, consumption of certain fruits, blessing ways to having supportive birthing assistants are some of the very common and important customs from African countries, especially Ghana. One of the oldest and most widely recognized customs is midwifery. Midwifery is the act of assisting women and their families before, during, and after childbirth. Moreover, some midwives also perform abortions and aid in post abortion care (Otsea et al., 1997). Midwifery includes aiding expectant mothers in labor, food preparation for their families while the mother is recovering from labor, breastfeeding, emotional support for new parents, postpartum care and child care. Midwives are also called traditional birth assistants or TBAs (Nicholas et al., 1976). Midwifery has been practiced for hundreds of years in Africa, especially Ghana. As a result of moderate technology improvements and medical advancements, midwifery is not commonly practiced in more developed countries in Africa. Everyone in Ghana do not engage in midwifery. However, in communal and small villages in rural parts of Ghana midwifery is a well known and revered custom. In most northern rural areas of Ghana, midwifery is preferred over modern birth practices. In the rural parts of Ghana, midwives are loved and admired in their villages. Midwives are seen as the experts onShow MoreRelatedAnnotated Bibliography On The Midwifery1521 Words   |  7 PagesMi dwifery in rural Ghana Across the enormous continent of Africa, there are a myriad of birth practices, customs, and traditions. From spiritual ceremonies, consumption of certain fruits, blessing ways to having supportive birthing assistants are some of the very common and important customs from African countries, especially Ghana. One of the oldest and most widely recognized customs is midwifery. Midwifery is the act of assisting women and their families before, during, and after childbirth. MoreoverRead MoreThe Continuity Of Midwifery Care1490 Words   |  6 Pagesand vulnerable women. Midwifery, 30(10), 1096-1103 8p. doi:10.1016/j.midw.2013.12.015 In this article, the authors explored the continuity of midwifery care using the caseload approach that was established in Queensland. This was to address the development of care for women experiencing inequalities and to improve birth outcomes. The authors objective was to investigate midwife’s responsibilities within their scope of practice when applying a caseload model (Midwifery Group Practice [MGP])Read MoreAnnotated Bibliography on Stress1762 Words   |  7 Pagesconcentrating. Stress can usually cause high blood pressure. Although stress cannot be avoided there are ways to adapting to it effectively. Stress can be caused in the working and even in the academic environment which is why the aim of this annotated bibliography will advise on how to manage and cope with stress in an academic environment from different authors and researchers with the conclusion of whether it is a useful advice and tool for reducing and relieving stress symptoms. Importance of StressRead MoreAlcohol Annotated Bibliography2329 Words   |  10 PagesAlcohol Annotated Bibliography. Introduction. This Annotated Bibliography has been developed in co-ordination with an Alcohol Poster presentation, with the aim of elucidating the dangers alcohol has on a person’s health and wellbeing. The author chose alcohol as a topic, as it is well-known to be dangerous but in contrast it is readily available for people to purchase. Alcohol dependency has serious detrimental effects on people’s health and social lives. The World Health Organisation (WHO, 2008)Read MoreReflection Upon an Incident Essay2002 Words   |  9 Pagesher medication hidden in food, the HA’s were breaking the law. Conversely to this assumption, the HA’s were able to justify giving medication in this manner by basing their actions upon current nursing guidelines, for example, The Nurse and Midwifery Code of Conduct (NMCC) (2007), the International Code of Nursing (ICN) (2006) as well as another piece of important Governmental Legislation – the Mental Capacity Act (MCA) (2005). The ICN (2006:1) proclaims nurses have four core duties to thoseRead MoreCritical Incident Analysis Essay3770 Words   |  16 Pagesbased on the fact that evidence to support that care was given is lacking (Woods, 2003). The importance of record keeping is borne ID No: 20328 Page 9 by the emphasis placed on the subject by professional bodies such as the Nursing and Midwifery Council who documented guidelines specifically on record keeping for nurses and midwives. A learning point from this critical incident analysis is that failure to effectively communicate within the professional team may indicate poor delivery careRead MoreLife Working At Crouse Hospital Essay2214 Words   |  9 Pagesfollowing eight journal articles. Annotated Bibliography of Supportive Literature My first research selection is a quantitative article, focusing on improving pregnancy outcomes in mothers struggling with substance misuse. Joyce Leggate is the author of this article, and she is a Clinical Co-Coordinator for Community and Outpatient services at Forth Park Hospital. The purpose of this research study is to determine whether using a multi-disciplinary team along with midwifery support would have an impactRead MoreEvidence based practice, task 1 Essay9249 Words   |  37 Pagesintuitions to move to this method of handover in an effort to meet ever increasing quality and safety goals, the profession must ensure that the evidence supports the validity of the change as best practice. B2. See Attached Matrix B3a. Annotated Bibliography Bradley, S., Mott, S. (September 2012). Handover: Faster and safer? Australian Journal of Advanced Nursing, 30(1), 23-32. This study evaluated if changing the process of shift handover from traditional form conducted in an off stage area

Wednesday, May 6, 2020

The And Clinicopathological Value Of Poly ( Adenosine...

Prognostic and Clinicopathological Value of Poly (Adenosine Diphosphate-Ribose) Polymerase Expression in Breast Cancer: A Meta-Analysis Weiqiang Qiao Ming Yang* Department of Breast Surgery, First Hospital of Jilin University, Changchun, China * Corresponding author Ming Yang, MD Address: Tell: Fax: E-mail: yangming.1967@163.com Abstract Background: Previous researches have shown that poly (adenosine diphosphate-ribose) polymerase (PARP) level was a promising predictor for breast cancer. However, its prognostic value remains controversial. The present meta-analysis evaluated the prognostic value of PARP expression in breast cancer. Materials and methods: Eligible studies were retrieved in PubMed, Web of Science, Embase, and the Cochrane Library databases until July 20, 2016. Studies investigating PARP expression as well as reporting survival data in breast cancer were enrolled. Two independent reviewers carried out all the literature searches. The pooled relative risk (RR) and hazard ratio (HR) with 95% confidence interval (95% CI) were applied to assess the association between PARP level and the clinicopathological features and survival outcome in breast cancer. Results: A total of 3506 patients from eight eligible studies were included. We found that higher PARP expression indicated worse clinical outcome in early stage breast cancer, with an HR of 3.07 (95% CI, 1.14-8.29, P = 0.027) for disease-free survival (DFS) and an HR of 1.65

Tuesday, May 5, 2020

My Career Goals as an Artist free essay sample

My Career Goals as an Artist My goal is to attain a career where I can express my artistic talent and passion for art as well as open my mind in ways that I could never do in any other field . To obtain these goals, I must set a track. After considering many other career opportunities, such as the army, attempting to obtain a Job at Boeing, and looking into various other art colleges ,to name a few, I have found that the Art Institute of Seattle has Just the rograms Im looking for and Just what I need to be successful at my goals. It has been a life-long dream of mine to put my imagination, with my world and characters, into life-like animation. I would like to create video gaming with three dimensional modeling as well as flash animation with thrilling story-lines that appeal not Just to myself, but to other viewers. We will write a custom essay sample on My Career Goals as an Artist or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page My portfolio reflects much of my ideas and that which I am passionate about. The Art Institute of Seattle offers Just the right nimation programs I need to obtain these goalseverything from simple flash animation to advanced three dimensional modeling in an interactive digital world. With this experience, I can gain a career Ill love for the rest of my life. I would be eligible to work at popular gaming and animation companies such as Blizzard, EA Games, and Forgotten Realms, which I have been a fan of for many years, using skills learned from the Art Institute of Seattle. I want to learn two dimensional and three imensional animation and techniques, story boarding, scripting, and rendering. I am very passionate about art and want to excel in it. Therefore, I am willing to participate in whatever programs and activities which are needed to complete my goals in this institute. I am very committed to fulfilling my goals and as so, I will push myself in all ways to succeed and graduate so that I may fulfill my creative dream and to be a proud part of the computer gaming and animation industry.